How long to beat is integrated in Playnite if you so want to. At the moment chat is limited to Steam friends or I might be too blind to find the chat options for other clients. Yes, Steam chat is available via a simple button click. You can download new themes from within Playnite itself, from the Playnite forum or even create your own one. Want your library to look like an Xbox library in desktop mode and like a PS5 library in fullscreen mode? Sure, go ahead. And yes, you can use custom theme A for desktop mode and custom theme B for fullscreen mode. If you don't like how Playnite looks, you can download custom themes for both modes. Playnite runs in desktop mode and fullscreen mode and uses the basic theme for both. Out of the box, Playnite uses a basic blue and orange theme, which is fast and does its job. You can always download missing metadata at a later date if you choose to do so. The metadata for all these filter settings is downloaded when you import a library or a new game and you can even choose from which sources this metadata will be downloaded. Your library can be shown in "Details View", where you see many informations about a specific game including a short description and a background image, in "Grid View" where you only see "cover/package shots", so to say, and as "List View".įor all those views you yourself are in total control what details aka metadata is displayed or left out. They also can be sorted by "Date Added", "Time Played", "Name" and so on. "genre", "release year", "developer" and so on. The games can be grouped by different filters like "platform". You can either show your games library for a specific client or the aggregated library for all clients. How does your game library work? How does it look? Are there filters? So no passwords are stored within Playnite, you keep all your 2FA safety and I would deem it as safe. That means, you push a button within Playnite, the corresponding login window of the targeted client opens, you log in there, so outside of Playnite, and Playnite recognizes you're logged into that service. You have to authenticate yourself with the other clients. Is Playnite safe? Does it store my account passwords? For a full list, see screenshots at the bottom. In addition to those major game clients, Playnite also supports the integrations of other libraries. AFAIK you can even start your console games via Playnite if you install Playnite on a USB Stick, plug that into your console and run Playnite, but I have not tried that yet. If you're wondering why Playstation and Xbox are included, yes, Playnite can also import your game data (owned, played etc.) for consoles. Xbox Gamepass aka Xbox Cloud (see below).Bethesda (no longer needed after Microsofts purchase of Zenimax, since you can move your games to Steam).Battle.Net (although this client may vanish after Microsoft's purchase of Activision Blizzard goes through).Amazon Games (formerly known as Twitch Games).It supports all the major gaming clients. Somewhere in the development cycle the devs just gave up on fixing the problem and literally told me: "Our client can not handle that amout of Steam games, we don't know why and implore you to not enable the Steam plugin if you own too many games." I know that someone with as many games as me is in the total minority, although I am not the only SG user who has too many Steam games for GoG Galaxy to function properly. As soon as you got a lot of Steam games, GoG Galaxy just can't handle this amount and crashes instantly a few seconds after starting. I tested GoG Galaxy since it's first public alpha, when there was still an NDA, and gave plenty of feedback during it's development cycle via the dedicated forums. The answer is as simple as sad: GoG Galaxy is broken since alpha, doesn't include all launchers and is still a mess of a software considering how it runs on your machine. Let's get the elephant out of the room first: "Why you no use GoG Galaxy? It is the de facto standard for multi-client-launchers." The free version is not limited in any way, there is no pay to gain benefits here. You can support the developer (yes, only one person) via Patreon, but you don't have to do this to use the launcher. No more need to start multiple game clients and no more confusion on which client you have a game. Playnite is a free launcher that integrates all your different game clients (and more) into just one app. #Playnite Homepage, Download-Link on main page. I tried to name them accordingly so that it is clear what they are showing. I just think it is that good and the developer can benefit from every exposure his launcher gets.ĭue to how this forum works, all screenshots are at the bottom of this OP. No, I am not affiliated with the developer and I don't benefit from this thread. I want to properly introduce you to the Playnite launcher.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |